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[RELz/WIPz] Unofficial Dragonborn Patch

unofficial dragonborn patch udbp

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#1
Arthmoor

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Unofficial Dragonborn Patch


Version: 2.1.2
By the Unofficial Patch Project Team

Download it from AFK Mods
Download it from Steam Workshop
Download it from Skyrim Nexus
Download it from TES Alliance
Download it from Dark Creations
Download it from The Assimilation Lab


Requires Skyrim version 1.9.32.0.8 or greater and the official Dragonborn DLC.

USKP Discussion Forum on AFK Mods

This mod is an effort to fix the vast amount of bugs currently existing in Dragonborn. If you're experiencing a bug with Dragonborn, please report the bug to us in as much detail as possible on the USKP bugtracker. Please use search to ensure that you aren't submitting something that is already there. Use the "Dragonborn DLC" option to tag your report for Dragonborn. Please also confirm that the bug you are reporting happens with no mods other than the unofficial patches installed. A lot of Skyrim bugs are actually the result of other mods doing things they're not supposed to. Thank you and we hope you have a better Skyrim experience!

(Note that all fixes are retroactive unless otherwise noted)

Frequently Asked Questions - BUGS
Frequently Asked Questions - About the Project
Mods Made Obsolete by Unofficial Patches
Bug Fixes Recommended in Addition to the Unofficial Patches


UDBP Fixes


  • Dead seekers were not being properly removed from the game due to a script regression. (Bug #19313)

Game Mechanics Fixes


  • Leveled list DLC2LCharDragonAny and DLC2LCharDragonAnyMQ06 lacked fire dragons at level 27 even though they exist and should have been in the lists since all other levels have them. (Bug #19320)
  • Bound Dagger and Bound Mystic Dagger both give too much experience for skill use due to having been duplicated off of the original bugged Bound Sword effect. (Bug #19242)
  • The Dragonborn DLC initialization script never adds Nordic arrows to the bandit leveled lists even though it added Nordic bows. (Bug #19338)

Animation Fixes


  • Casting spells with the left hand while riding a dragon was not always possible due to an incorrect related anim setting in the idle animation set that controls mounted combat. (Bug #19175)

Actor Fixes


  • Talvas Fathryon has fire and frost spells assigned but mistakenly had the Augmented Shock perk instead of Augmented Frost. (Bug #19030)

Audio Fixes


  • Combat taunts for Krosulhah, Miraak, and the 3 dragons in the end battle do not have their audio override settings set which makes their taunts almost inaudible. (Bug #19333)

Item Fixes


  • The following armor addons were missing proper weight slider settings: DLC2BonemoldHelmetAA, DLC2SkaalCoatAA, DLC2SkaalGauntletsAA, DLC2ClothesSkaalHatAA, DLC2ChitinHeavyHelmetAA, DLC2NordicCarvedHelmetKhaAA, DLC2TemplePriestBootsAA, and DLC2TemplePriestHoodKhaAA. (Bug #19262)
  • The following alchohol items are assigned the wrong effect for doing temporary stamina regen rate damage and for restoring stamina: DLC2Flin, DLC2Matze (also incorrectly damaged magicka regen rate), DLC2FoodAshfireMead, DLC2RRF04Sujamma, DLC2RRFavor01EmberbrandWine, DLC2Shein, and DLC2Sujamma. (Bug #18068)
  • Miraak's Gloves [DLC2ClothesMiraakGloves] were using a keyword for armor even though they are actually a clothing item. Changed keyword from VendorItemArmor to VendorItemClothing. (Bug #19075)

Magic, Skill, & Perk Fixes


  • The Bound Mystic Dagger did not have the correct alternate block material or draw and sheathe sounds set. (Bug #19257)
  • Dragon Aspect was not providing the specified frost resistance due to the 2nd AV Weight setting on DLC2DragonAspectBody02Effect being set to 0 instead of 1. (Bug #19183)

Quest Fixes


  • Two of Frea's combat taunts meant for the player could be used for any target she was attacking. (Bug #19280)
  • When arresting the player, Redoran guards do not use the dialogue they have when the player resists because the script to set the arrest mode was in the wrong part of each of the topic entries. (Bug #19270)
  • During Briarheart Necropsy (DLC2TTR5), the Briarheart body does not swap the body for the one with no heart inside due to an error in the quest specific perk script assigned to it. (Bug #19159)
  • When At the Summit of Apocrypha (DLC2MQ06) completes, the game does not increment the "questlines complete" stat. (Bug #19144)
  • Upon completing Edla's quest (DLC2SkaalVillageFreeform2) successfully her relationship level with the player is never incremented. (Bug #19087)
  • During An Axe to Find (DLC2RR03Intro), if the player lets Crescius keep the axe but then pickpockets it later before the quest is complete, the objective to lie to Glover Mallory will be stuck in the journal forever. (Bug #19055)

Race Fixes


  • DLC2DremoraRace, which is used by the Dremora Merchant and Dremora Butler, did not have the head tracking animations box set so they would never head track the player or nearby NPCs etc. (Bug #19185)
  • DLC2BoarRace should not be capable of opening doors. (Bug #18965)

Placement/Layout/Ownership and other World Object Fixes


  • 03019A52, 03019A53, 03019ABE, 03019C86, 03019C89, 0301AA46, 0301AA48, 0301AA51, 0301AA52, 0301AA63, 0302B126, 0302B162, 0302B181, 0302B182, 03032077, 03032078, 03032079, 0303207A, 0303207B, 0303207C, 0303207D, 0303207E, 0303207F, 03032080, 03033D7A, 0303ABA8, 0303ABAB, 0303ABAC, 0303ABAD, 0303ABAE, 0303ABAF, 0303ABB1, 0303ABB5, 0303ABB6, 0303ABB7, 0303ABB8, 0303C6F6, 0303C6F7, 0303C6F8, 0303C6F9, 0303C6FA, 0303C6FB, 0303C6FC, 0303C6FD, 0303C6FE: References with missing ownership settings. (Bug #19090)
  • 0303AC14, 0303AC16: Riekling spears not properly linked to enable parent marker. (Bug #19091)
  • 0301AA5F: Clipping bucket. (Bug #19092)
  • 03026C17, 03026C25, 03026C2C, 03031A01, 03031A03, 03031A04, 03031A05, 03031A28, 030364C2, 030364C6, 030364C7, 030364CB, 030364CC, 030364CE, 030364CF, 030364D0, 030364D4, 030364D5, 030364D6, 030364D7, 030364E2, 030379DB, 030379E4, 03037A0E, 03037A8A, 03037A8B, 03037A8C, 03037A90, 03037A91, 03037A92, 03037A94, 03037A97, 03037A99, 03037A9A, 03037AA8, 03037AAD, 03037AAE: Floating thickets and shrubs. (Bug #19093)
  • 030364BF, 03037ABB: Floating snowberry bushes. (Bug #19094)

Text Fixes


  • DLC2RRF05StrongboxKey: "Brand-Shei's Strongbox Key" -> "East Empire Company Strongbox Key" (Bug #19069)
  • DLC2HorkerMeat01: "Horker meat" -> "Horker Meat" (Bug #19088)
  • DLC2SVGreathallKey: "Skaal Greathall Key" -> "Skaal Village Greathall Key" (Bug #19251)
  • DLC2SVWulfWildbloodsHouseKey: "Wulf's House Key" -> "Wulf Wild-Blood's House Key" (Bug #19252)
  • DLC2RRNetchKey: "Retching Netch Key" -> "The Retching Netch Key" (Bug #19253)


The complete changelog is available here.


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#2
Arthmoor

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Reserved for future beta announcements.


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#3
Arthmoor

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Leonardo said:

I know about the UDBP 1.0.0a version and my question is.  Do I need it since I don't have Dawnguard and only have Hearthfire, Dragonborn?

 
Yes, you still need it. The UDBP has pretty much nothing to do with any of the other DLCs.


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#4
Leonardo

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Just what I thought but I need to confirm it.

 

If you want you can quote my post and add it into your post before you delete my first post in this thread.



#5
maybenexttime

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Are there any plans on fixing the dragon soul absorbing or temporary solutions? I can't even absorb the dragon in the first encounter outside White run :(



#6
Leonardo

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Welcome to AFK Mods! :beerchug:

 

There is already an updated patch to fix that problem. :smile:



#7
maybenexttime

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Thanks but I updated it yesterday unless the patch was released today. I'll try it out. Should I disable all of the other unofficial patches? Doe deadly dragons affect this patch?



#8
Leonardo

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No.  You shouldn't disable the other patches.  The patch I link to has only one purpose and that's to fix the "no absorbing dragon soul" issue, which was reintroduced by Dragonborn-DLC IIRC.



#9
Arthmoor

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The only soul absorption that's broken currently is with a respawned dragon. That issue will be fixed as well in the next update.


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#10
Leonardo

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Yeah I notice that with a Blood Dragon.  Thanks for your hard work to fix almost every issue/glitches that exist in-game. :bow:



#11
Arthmoor

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Beta for 1.0.1 is up.


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#12
Leonardo

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I decided to start a new game since my current game is messed up to much imo, so it's just what I need right now for my next game.

 

Thanks for the update. :smile:



#13
Arthmoor

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Confirmation that the beta has completely fixed the dragon souls issue is tricking in from Steam and Nexus, so the big major thing we needed to hit is good to go.


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#14
Hana

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That's good news. Might want to go tell this guy that. :lmao:

 

(I dl'd and looked at it, all it is is the dragonactorscript.pex file)



#15
Arthmoor

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Which was all we did with the UDBP, so no small wonder it worked for him too :P

 

In any case, just as soon as the Italian translation files are in, we can go live and put this bug to bed forever. At least as far as we're all concerned. Woe to other dragon mod authors who will soon be getting deluged by all the folks we'll be sending their way.


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#16
Ysne58

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:rofl:



#17
Arthmoor

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Version 1.0.1 has gone live.


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#18
Leonardo

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Already grab it.  Thanks Arthmoor. :D



#19
MarineCorps

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Hi, is the glitch at the end where it leaves me unable to kill Miraak gonna be fixed?

 

And also even through I have the latest version of the UDBP installed I still can't adsorb dragon souls ever since dragonborn came out....



#20
Hana

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Hello MarineCorp, welcome to our forums. :)

 

Could you please provide a little more info? Such as your mod list and if you use any animation mods. They've been know to cause this glitch.

 

For the dragon souls, look in your Data\Scripts folder for a script called dragonactorscript.pex, and delete it. Also look in your Data\Scripts\Source folder for dragonactorscript.psc file and delete it.

 

We'll start here and go from there.







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