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[RELz/WIPz] Unofficial Dragonborn Patch

unofficial dragonborn patch udbp

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#1
Arthmoor

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Unofficial Dragonborn Patch


Version: 2.0.6
By the Unofficial Patch Project Team

Download it from AFK Mods
Download it from Skyrim Nexus
Download it from TES Alliance
Download it from Dark Creations
Download it from The Assimilation Lab


Requires Skyrim version 1.9.32.0.8 or greater and the official Dragonborn DLC.

USKP Discussion Forum on AFK Mods

This mod is an effort to fix the vast amount of bugs currently existing in Dragonborn. If you're experiencing a bug with Dragonborn, please report the bug to us in as much detail as possible on the USKP bugtracker. Please use search to ensure that you aren't submitting something that is already there. Use the "Dragonborn DLC" option to tag your report for Dragonborn. Please also confirm that the bug you are reporting happens with no mods other than the unofficial patches installed. A lot of Skyrim bugs are actually the result of other mods doing things they're not supposed to. Thank you and we hope you have a better Skyrim experience!

(Note that all fixes are retroactive unless otherwise noted)

Frequently Asked Questions - BUGS
Frequently Asked Questions - About the Project
Mods Made Obsolete by Unofficial Patches
Bug Fixes Recommended in Addition to the Unofficial Patches

UDBP Fixes
  • Assigning the Tel Mithryn encounter zone to its location had the unintended side effect of blocking several quests from being able to trigger in the area due to the way the encounter zone data affects the location settings on cells. (Bug #16969)

Game Mechanics Fixes
  • The Twin Souls perk was not applying to Ash Spawns due to the keyword not being added for the perk. (Bug #16819)
  • The Cyclone shout generates some extraneous sounds when used that can also get stuck once it's finished. (Bug #17108)

Audio Fixes
  • DLC2RR01_DLC2RR01SharedInf_000285B4_1: Falx Carius uses an incorrect gender specific word when detecting the player. (sound\Voice\Dragonborn.esm\MaleEvenToned\DLC2RR01_DLC2RR01SharedInf_000285B4_1.fuz) (Bug #16401)

Actor Fixes
  • The USKP fix for child eyes having a corrupt normal map setting requires the facegen files to be rebuilt for all of the children in the game. (Bug #16729)
  • Mirri Severin did not have the dead body cleanup script attached.(Bug #17098) [NR]

Item Fixes
  • Miraak's Mask had no tempering recipe and thus could not be improved like every other piece of equipment. (Bug #16722)

Mesh and Texture Fixes
  • Due to impossible to reconcile room optimization volumes, one of the meshes in Kolbjorn Barrow needed to have its center point shifted to prevent the game from making it disappear from view. (meshes\UDBP\dungeons\nordic\temple\bghalls\UDBP_KolbjornStairsDown.nif) (Bug #13282)
  • Thirsk Meadhall had a black area on the top part of the building that doesn't belong there. (meshes\dlc02\architecture\thirsk\meadhall\dlc2thirskmeadhallexterior01.nif, meshes\dlc02\loadscreenart\loadscreenthirsk01.nif) (Bug #16764)
  • Rieklings have a thin black line surrounding their loincloths. (meshes\actors\dlc02\riekling\rieklingbluev01.nif, meshes\actors\dlc02\riekling\rieklingbluev02.nif, meshes\actors\dlc02\riekling\rieklingbluev03.nif, meshes\actors\dlc02\riekling\rieklingchief.nif) (Bug #16727)
  • Thie Riekling loadscreen art has a hole in the underwear. (meshes\dlc02\loadscreenart\loadscreenriekling02.nif) (Bug #16726)

Quest Fixes
  • Neloth should be able to deliver a line about the results of the Briarheart experiment when Briarheart Necropsy (DLC2TTR5) is over but the dialogue had bad conditions preventing the player from asking him about it. (Bug #16968)

Script Fixes
  • MQKillDragonScript calls SetGhost on the already dead dragon. This actually causes the dragons skeleton to become susceptible to being launched into the distance when hit by magic. (Bug #17080)


The complete changelog is available here.


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#2
Arthmoor

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Reserved for beta announcements.


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#3
Arthmoor

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Leonardo said:

I know about the UDBP 1.0.0a version and my question is.  Do I need it since I don't have Dawnguard and only have Hearthfire, Dragonborn?

 
Yes, you still need it. The UDBP has pretty much nothing to do with any of the other DLCs.


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#4
Leonardo

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Just what I thought but I need to confirm it.

 

If you want you can quote my post and add it into your post before you delete my first post in this thread.



#5
maybenexttime

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Are there any plans on fixing the dragon soul absorbing or temporary solutions? I can't even absorb the dragon in the first encounter outside White run :(



#6
Leonardo

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Welcome to AFK Mods! :beerchug:

 

There is already an updated patch to fix that problem. :smile:



#7
maybenexttime

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Thanks but I updated it yesterday unless the patch was released today. I'll try it out. Should I disable all of the other unofficial patches? Doe deadly dragons affect this patch?



#8
Leonardo

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No.  You shouldn't disable the other patches.  The patch I link to has only one purpose and that's to fix the "no absorbing dragon soul" issue, which was reintroduced by Dragonborn-DLC IIRC.



#9
Arthmoor

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The only soul absorption that's broken currently is with a respawned dragon. That issue will be fixed as well in the next update.


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#10
Leonardo

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Yeah I notice that with a Blood Dragon.  Thanks for your hard work to fix almost every issue/glitches that exist in-game. :bow:



#11
Arthmoor

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Beta for 1.0.1 is up.


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#12
Leonardo

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I decided to start a new game since my current game is messed up to much imo, so it's just what I need right now for my next game.

 

Thanks for the update. :smile:



#13
Arthmoor

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Confirmation that the beta has completely fixed the dragon souls issue is tricking in from Steam and Nexus, so the big major thing we needed to hit is good to go.


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#14
Hana

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That's good news. Might want to go tell this guy that. :lmao:

 

(I dl'd and looked at it, all it is is the dragonactorscript.pex file)



#15
Arthmoor

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Which was all we did with the UDBP, so no small wonder it worked for him too :P

 

In any case, just as soon as the Italian translation files are in, we can go live and put this bug to bed forever. At least as far as we're all concerned. Woe to other dragon mod authors who will soon be getting deluged by all the folks we'll be sending their way.


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#16
Ysne58

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:rofl:



#17
Arthmoor

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Version 1.0.1 has gone live.


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#18
Leonardo

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Already grab it.  Thanks Arthmoor. :D



#19
MarineCorps

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Hi, is the glitch at the end where it leaves me unable to kill Miraak gonna be fixed?

 

And also even through I have the latest version of the UDBP installed I still can't adsorb dragon souls ever since dragonborn came out....



#20
Hana

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Hello MarineCorp, welcome to our forums. :)

 

Could you please provide a little more info? Such as your mod list and if you use any animation mods. They've been know to cause this glitch.

 

For the dragon souls, look in your Data\Scripts folder for a script called dragonactorscript.pex, and delete it. Also look in your Data\Scripts\Source folder for dragonactorscript.psc file and delete it.

 

We'll start here and go from there.







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