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About This File

A content restoration mod for Skyrim and the official DLCs.

From the depths of the ether, or just the cutting room floor, comes forth several NPCs, some quests, and other miscellaneous content which was created but never implemented in the game. If ever you had the feeling that Skyrim was missing something, you were probably right! This mod should relieve a bit of that. Villages that were supposed to exist have been brought back. Quests that were partially implemented have been completed. Various items have been restored that were still in the data files. NPCs have been brought back to the game and given homes where appropriate. Plus plenty of other random bits of stuff that was mentioned in the game but didn't exist yet.

NPCs were implemented using the list available on the UESP: https://en.uesp.net/wiki/Skyrim:Unused_NPCs
Unimplemented quests were seeded by the following list on UESP: https://en.uesp.net/wiki/Skyrim:Unfinished_Quests
Some unimplemented items have been added from the following UESP list: https://en.uesp.net/wiki/Skyrim:Unobtainable_Items

CRF Bug Tracker

Check out the video for the mod by Brodual:


What's New in Version 3.1.0


Added a blacksmith and extra farmhand for the Frost River Meadery. Gave the whole location a new map marker labeled "Frost River" since it appears as though this was to have been a small village and not just a meadery + lumber mill.
Restored Rogen to the game and placed in the new farmhouse to be married to the new farmhand. He will be killed as part of the "Profit" questline for Dawnguard. It appears he had been intended to play the role of the carriage driver.
Fixed a bug with the investment option at the apothecary in Heljarchen.
Repositioned the Frost Thrall scroll due to placement fixes in USSEP.
Windhelm's stable was supposed to have a sign that was never placed.
The Sleeved Stormcloak Armor was missing the amulet slot fix applied to the regular version from USSEP. (Bug #25300)

Note: If you are using Point The Way, you will need to update that as well or there will be duplicate sets of road signs just west of Frost River.

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