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About This File

Skyrim Map Markers
=============

 

Simply put, this mod adds map markers for places that don't have one in the game. In total, there are over 130 *new* map markers added.

 

What this mod does is to let the player to discover new places; places you had no idea existed in Skyrim. This mod gives the best results in a new game, but it can be installed in your current game.

 

Download @ Bethesda.net (via the in-game mod manager)

Download @ AFK Mods
 

 

Installation
----------
Just extract the archive into the Skyrim\Data folder and activate the ESP in the Skyrim Launcher or use your favourite the mod manager, but I'll not offer support for MO or NMM since I haven't tried those mod managers.

 

I only offer support for Wrye Bash since I use Wrye Bash myself.

 

Upgrading
---------
Just install the new version, overwriting the old version of the plugin with the new release.

 

In Wrye Bash just overwrite the old archive, unless you want to keep it, then use anneal or install missing file(s) in BAIN to update this mod. Always rebuild the bashed patch and run LOOT.

 

Uninstall
-------
Just delete the Skyrim Map Markers.esp file in the Skyrim\Data directory. You can uninstall this mod any time since the mod doesn't install any scripts.

 

Credits
------
- Bethesda for a remastered Skyrim and the Skyrim Creation Kit 64-bit

 

Additional Information
--------------------
This mod has been cleaned in SSEEdit. The latest version can be found here: http://afkmods.iguan...-wipz-tes5edit/

 

There shouldn't be any issues, unless another mod has changed the same cell and has replaced a map marker from this mod. Should you have an issue then try to load this mod last in your load order. Contact me if you have any issues.

 

Release Information
-----------------
- 1.4 Converted for the Skyrim Special Edition

 

Permission
----------

DO NOT upload this mod to any site without my permission.

 

Always, ask for permission for...

 

Translation
Mod compilations
Mod Merging, if another mod is released with this mod integrated in it
Mod Mirroring
Conversion for consoles

 

If I am no longer around in the community then the stewardship for this mod belongs to these sites:

 

AFK Mods
 

 

Finally, the community modding history sites such as the Morrowind Modding History (MMH) always have my permission to ensure my mod will be preserved for the future.


What's New in Version 1.5

Released

Skyrim Map Markers
===============


This mod adds a lot of map markers for places that doesn't have a map marker in vanilla.

In total, there are over 160 *new* map markers added into the game.

What this mod does is to let the player to discover new places, places you had no idea that existed in Skyrim.

This mod have the best result in a new game, but can be installed in your current game.


Download@AFK Mods (PC)


Installation
---------------

Download@Bethesda.net via the in-game mod manager for all platforms (PC, PS4, XB1)


Just extract the archive into Skyrim\Data and activate the esp in the Skyrim Launcher or use the mod manager you're using, but I'll not offer support for MO or NMM since I haven't tried these mod managers before.

I only offer support for WB since I use WB myself.

 

Uninstall
------------

Just delete the Skyrim Map Markers.esp in the Skyrim\Data directory or use the mod manager you're using.

You can uninstall this mod anytime since the mod doesn't install any scripts.

 

Credits
----------

- Bethesda for Skyrim and the Skyrim Creation Kit

 

Additional Information
-------------------------------

The mod has been cleaned in TES5Edit 3.1.3 (Only re-clean the mod in a newer version of TES5Edit) that now have support for SSE.

http://afkmods.iguanadons.net/index.php?/topic/3750-wipz-tes5edit/


There shouldn't be any issues, unless another mod is editing the same cell and have replaced a map marker from this mod.

The Altas Map Marker mod could conflict with the Skyrim Map Markers mod due for a couple of locations that have map markers added from both mods and to my knowledge changing your loadorder does not fix a map marker issue.


Should you have an issue then try to load this mod last in your loadorder.

Let me know if you got an issue with this mod.


Updating this mod doesn't seems to require a clean save, at least I haven't notice anything odd when working with this mod.

Just replace the current Skyrim Map Markers.esp with an updated Skyrim Map Markers.esp.

In WB just overwrite the old archive, unless you want to keep it, then use anneal or uninstall and re-install in BAIN to update this mod.  Always rebuild the bashed patch and if it's necessary run LOOT.


There is also a new map marker type added into the Skyrim Map Markers 1.5 version and below is the changelog for this mod.

- 1.5  Added 20 more map markers, mostly for some mineral deposits that I forgot to add a map marker for in the previous versions.

Also, it is final unless I get several suggestions about places that doesn't have a map marker yet.

 

Permission
---------------

DO NOT upload this mod to any site without my permission.


Always, ask for permission for...

Translation
Mod compilations
Mod Merging, if another mod is released with this mod merged into
Mod Mirroring


If I am no longer around in the community then the steward ship for this mod belongs to these sites I have uploaded this mod to, except for Bethesda.net.

AFK Mods


Finally, the community modding history such as the Morrowind Modding History (MMH) always have my permission to ensure my mod will be preserved for the future.


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