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About alt3rn1ty

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    Mere Morsel

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  1. Manual Cleaning Skyrim and Skyrim SE Master files

    Because the entry you are looking for is not in update.esm? (your arrow is not making things clear to me and I do not understand what your image has to do with this cleaning guide), as Arthmoor confirmed, you only need to clean the one we were talking about out of DawnGuard.esm Just follow the guide to the letter, and if you are starting with a vanilla Dawnguard.esm you should find everything the same. I dont understand what your test.esp is all about, and do not wish to know .. It has nothing to do with this guide. If you are having trouble making a mod or something, open up your own troubleshooting topic, say in this part of the forum. Or if you just dont understand something about xEdit, ask about it in the xEdit topic
  2. Manual Cleaning Skyrim and Skyrim SE Master files

    Checked and double checked, Skyrim LE results remain the same, xEdit v3.2.1 did not add any new record to those plugins results, and the checksums are still all correct. @Sladen2019 and @DSeyka For Skyrim SE using xEdit v2.3.1 official release on Nexus, my results concur with yours for all details, including the CRC and MD5 checksums DSeyka did. And reference Sladen2019, I agree all the manual cleaning remains extant with no changes there, all three edits still need to be done on Dawnguard.esm after the automated cleaning. Thats this guide updated at last .. Now for all the other duplicates I wish I never started @Leonardo I finally got round to it
  3. Wrye Bash - All Games

    Cant see anything obvious in your log - but how do you launch Wrye Bash, this "game selection window" is not something I have ever used. I use the Installer to install Wrye Bash for each game (so within each game Dir there is a Mopy\), then I just right click each Wrye Bash.exe and Send to desktop, renaming the shortcuts for each game. Or run the Icons in the Start menu if I want to use debug mode instead. So currently on my desktop I have an icon for Wrye Bash SkyrimSE, and another for Wrye Bash Fallout4 .. .. Each of which directly runs the Wrye Bash.exe from within its own game mopy dir. Running standalone that way works all the time for me. Edit : I'm not saying everyone needs to run it the same way .. But the difference may be the clue to finding what is wrong
  4. Manual Cleaning Skyrim and Skyrim SE Master files

    Well I need not have bothered re-installing Skyrim LE, the new records xEdit can handle has not made any difference to the results there, even the CRCs are exactly the same. Onwards to Skyrim SE tomorrow
  5. Manual Cleaning Skyrim and Skyrim SE Master files

    Thank you for the check on that Arthmoor, wanted to get that right before I start (just finished setting up oldrim again and everything I need)
  6. Manual Cleaning Skyrim and Skyrim SE Master files

    @Artaios If it is exactly the same in Update, sounds like Bethesda have spuriously included it in that plugin too so that will also need manually cleaning out - Are we talking Skyrim LE or SE ? @Arthmoor Have you found the same as Artaios ?, and I guess I am right in thinking if it is the case Update duplicates the same dirty edit that also needs cleaning out? ----------------- xEdit version 3.2.1 has now gone live on Nexus, so its time to update the guides, just downloading / installing oldrim again temporarily, then after the update oldrim is never going back on my HD (hopefully) .. Will take a few days at this to ensure I get everything right.
  7. [WIPz] TES5Edit

    Ah damn, now I have no excuse not to update the guides Thank you zilav
  8. Wrye Bash - All Games

    What is the file C:\*DNE* (or **DNE**) which Wrye Bash is trying to open and then create, some kind of hidden file ?
  9. Wrye Bash - All Games

    Well if its just a case of unfamiliarity, Process Monitor is just a case of getting it to filter what you need. Load Process Monitor up, then run Wrye Bash.exe Back in Process Monitor, in the Process Name column, scroll down and look for any Wrye Bash.exe entry. When you find one, right click the Wrye Bash.exe in the Process Name column, and select "Include 'Wrye Bash.exe'" It will take a while to filter out everything else. Once its done - Now close both Process Monitor and Wrye Bash. Process Monitor when it closed will have saved a configuration just Including Wrye Bash.exe Load Process Monitor again, and it will ask if you wish to use the previous filters, allow it to do that. You will notice now it is not recording the billion windows events per minute. Load up Wrye Bash.exe Now look at the Result column. Where you see events that were a Success, right click on the word success, and choose "Exclude 'SUCCESS'" That should narrow things down significantly to find the needle in the haystack which is the guilty failing event you are having, and if Wrye Bash crashes during this event logging then the event will be pretty close to the end. I get some buffer overflows when Wrye Bash is trying to query bashsettings.dat, but it does not crash
  10. Wrye Bash - All Games

    @Utumno reference your last edit : Is it because I have LOOT installed (and use it) - I ask because recently there were a few posts on Nexus which I thought were related to MO, where Wrye Bash would not start for them .. But turns out a few of them solved the issue just by running actual LOOT first, then Wrye Bash would launch (Look for a post by jackstark on oldrim nexus and a few more in agreement) - So maybe Wrye Bash is in someway dependant on a LOOT file being generated first?. Maybe Proc Mon (or actually I think Process Explorer would be better for the job) could narrow down your issue. Or maybe .. Do you have the LOOT requirement of MSVC 2015 x86 redistributable installed?
  11. Wrye Bash - All Games

    Yup, thats better
  12. Wrye Bash - All Games

    @Utumno Well I can run the standalones exe for FO4 and SSE .. Bit of a strange thing going on though On clicking the Installers Tab, an Error window pops up and it looks like it is streaming a list of the contents of all BAINs (including the thousands of meshes / textures generated by xLODGen) .. So after reloading in debug mode, here are the BashBugDumps - In zip format because they are both huge https://www.dropbox.com/s/55k17gdmyadko8m/Alt-BugDumps-20180420.7z?dl=0 The bug reproduces on each load of Wrye Bash, every time you first try to access the Installers tab
  13. Wrye Bash - All Games

    Do you mean the Wrye Bash standalone executable, or LOOT itself in some way ? (Going to try it anyway but just want to see what is expected to happen from your point of view)
  14. Wrye Bash - All Games

    Bethesda have released new versions of the Skyrim and Fallout 4 games, that need a Virtual Reality (VR) Headset (and I think special handsets). I dont know what platforms they are releasing for (guessing its just for PS4 initially), but no doubt there will be what initially looks like a similar bunch of files installed, Bethesda will be wanting to keep the look and as much of the original game but shoe horn it into a VR environment. I know for one thing that Terrain generation will be different, but what other technical changes there will be in game idk. The thing is, same as usual the community immediately goes "lets try stuff, seems to work, therefore alls good" .. yeah, no. But before you know it ten thousand people swear everythings fine like its been tested by professionals Hence the pre-emptive message for Wrye Bash usage with VR setups - There have already been two posts claiming everything is hunky dory using current Wrye Bash with VR versions of the same games from third parties spreading the "good news". So they were promptly squished.
  15. Also @Arthmoor there's a post by F4CEpa1m on Nexus USSEP posts advertising a video which is using USSEP in VR which needs deleting.

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