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About J C

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    Picked a bad time to get lost, friend
  • Birthday 01/24/98

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    : Australia

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  1. From the album Misc

  2. I will buy the new DLC for BoTW just for the tingle outfit alone.

  3. Would it be possible to add a "Files" tab to profiles so it's easier to find your files like on TESA?
  4. I'm legit gonna buy my 9th (or 10th?) copy of Skyrim on the switch. I have been impressed with the switch so far when it comes to Breath of the Wild. Sign me up for SSE on it as well
  5. Looks like I'm gonna be slapping down some money for the DLC which adds this ...
  6. Come to the dark side Jon
  7. RIP IPB Chat
  8. Welcome!
  9. Version 1.0.0


    Frankenmesh that is loosely based off of Princess Zelda's hair from Breath of the Wild. - Requires the Get Together expansion pack. - 10 Swatches. - Females from Teen to Elder. - Disabled for random. - NOT compatible with hats. - Custom Thumbnail. Credits: Tools used: Blender 2.70, Paint.Net and Sims 4 Studio. Billyro's help with editing the textures.
  10. dab, where u at

  11. Version Loose Files


    Wayshrines of Old is a simple plugin that adds remnants of the second era, wayshrines, as an alternate way to travel the province of Skyrim and Solstheim! These shrines have withstood the test of time as researchers in collaboration with Arch-Mages from all over have maintained them and re-purposed them so anyone can use them. REQUIREMENTS An up to date, legal copy of Skyrim + Dawnguard + Dragonborn This plugin does not require SKSE and or SKYUI. LOCATIONS Hold Capitals: Whiterun Markarth Riften Windhelm Solitude Winterhold Falkreath Morthal Dawnstar Unique Locations High Hrothgar Skaal Village (Dragonborn) Raven Rock (Dragonborn) Castle Volkihar (Dawnguard) Dayspring Canyon (Dawnguard) How to Travel with a Wayshrine FREQUENTLY ASKED QUESTIONS NOTES Files have been checked and cleaned with TES5Edit! Meshes have been checked with NifScan and fixed with NifSkope. CREDITS DSoS for his script that is used as the fast traveling system for the wayshrines. Anbeegod for helping me iron out a lot of bugs. The Nordic Wayshrine and all its variants of it was loosely based off of ZeniMax's Nordic Wayshrine from Elder Scrolls Online. Mesh was created with Blender 2.78a and further modified with 3DS Max 2015, NifUtilsSuite, and NifSkope. Textures from Textures.com were modified with Paint.NET. Texture(s): WoodEnds0084, RooftilesSlate0064, WoodRough0023, Ornament Border, from Textures.com. Bethesda for the various meshes and textures used to create various mashups and add on to the Nordic Wayshrine. Billyro for his normal and specular maps as well as the snow variant of the Nordic Wayshrine. Arthmoor and Hanaisse for allowing me to use the Markarth Banner Texture from USLEEP. This material is not made, guaranteed or supported by Zenimax or it's affiliates!