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pStyl3

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About pStyl3

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  1. pStyl3

    [RELz] LOOT - Load Order Optimisation Tool

    You will be missed for sure. Don't hesitate to jump back in, if you ever feel that way. I've deleted LOOT's Nexus presence over at FO4 Nexus, it wouldn't have come back anyway.
  2. pStyl3

    [RELz] LOOT - Load Order Optimisation Tool

    The build looks ok to me, haven't found anything going wonky until now.
  3. pStyl3

    [RELz] LOOT - Load Order Optimisation Tool

    @Arthmoor What's your take on cptmcsplody's Bash Tag suggestions regarding SSE's main files and USSEP?
  4. pStyl3

    [RELz] LOOT - Load Order Optimisation Tool

    Can you take a look at Tobilike's issue over at Nexus, wrinkly? Regarding this line of his Debug Log: [22:03:28.778382] [error]: Exception while executing query: boost::filesystem::rename: Zugriff verweigert: "D:\Temp\LOOT-Oblivion-946b-8377-9f56-0d26\.git", "C:\Users\Tobi\AppData\Local\LOOT\Oblivion\.git" "Zugriff verweigert" is german for "Access denied". Additional information from him: and
  5. pStyl3

    [RELz] LOOT - Load Order Optimisation Tool

    Apparently it was the problem. Redownloading those did the trick and LOOT displays them again.
  6. pStyl3

    [RELz] LOOT - Load Order Optimisation Tool

    Hmm no that doesn't seem to have any effect (neither with the same string, nor with e.g. test.esl). I've also gone back to v0.12.0, the first version of LOOT to support FO4 .esl plugins. prey.esl & the rest won't be displayed with that build aswell.
  7. pStyl3

    [RELz] LOOT - Load Order Optimisation Tool

    The one I already posted applies.
  8. pStyl3

    [RELz] LOOT - Load Order Optimisation Tool

    I own 23 cc plugins (22 .esl's + 1 .esm). LOOT recognizes these: ccbgsfo4001-pipboy(black).esl ccbgsfo4005-bluecamo.esl ccbgsfo4022-powerarmorskin(camo01).esl ccbgsfo4033-powerarmorskinwhite.esl ccbgsfo4024-pacamo03.esl ccbgsfo4045-advarccab.esl ccgcafo4005-factionws05hrpink.esl ccgcafo4015-factionas04hrpink.esl ccswkfo4001-astronautpowerarmor.esm ccbgsfo4050-dgbcoll.esl ccbgsfo4052-dgdal.esl ccbgsfo4061-dgshiinu.esl ccbgsfo4036-trnsdg.esl ccfrsfo4002-antimaterielrifle.esl However, for some reason I'm not seeing the following ones within LOOT: ccbgsfo4016-prey.esl ccbgsfo4020-powerarmorskin(black).esl ccbgsfo4023-powerarmorskin(camo02).esl ccbgsfo4025-powerarmorskin(chrome).esl ccbgsfo4033-powerarmorskinwhite.esl ccbgsfo4038-horsearmor.esl ccbgsfo4042-bfg.esl ccfsvfo4001-modularmilitarybackpack.esl ccfsvfo4002-midcenturymodern.esl
  9. pStyl3

    [RELz] LOOT - Load Order Optimisation Tool

    I have got installed and modded Skyrim, FNV and FO4 and have got installed (but vanilla) SSE, Oblivion and FO3. I do not own FO4 VR or Skyrim VR. Also, there might be an issue with the cc plugins for FO4. I did not get an error while using LOOT, however I think that not all my cc plugins get recognized by LOOT. More on that in a few minutes, need to check that first.
  10. pStyl3

    [RELz] LOOT - Load Order Optimisation Tool

    I've sorted my FO4 load order with that snapshot without issues: LOOTDebugLog
  11. pStyl3

    [RELz] LOOT - Load Order Optimisation Tool

    Then I would say, you're good to go with the release, it's time to get this out (and that the recent changes to v0.10 masterlists find their way into the new v0.13 branch). I'm actually already working on the Nexus page, need to redo the images there aswell.
  12. pStyl3

    [RELz] LOOT - Load Order Optimisation Tool

    Would it improve the situation, if the apply button would only be usable once the user changes some data within the metadata editor? So with other words, make the button greyed out, as long as no change has been registered. That way, using the (activated) Apply button would mean, that some data has definitly been changed and you wouldn't have to check for that after the button was used.
  13. pStyl3

    [RELz] LOOT - Load Order Optimisation Tool

    Open the metadata editor for any plugin, apply-close it immediately without changing anything. The "Has User Metadata" icon will be displayed for that plugin, even though no data has been added.
  14. pStyl3

    [RELz] LOOT - Load Order Optimisation Tool

    One a too much. Also, the box in the top right corner of the groups editor is not getting displayed correctly, if the dark theme is used. And speaking of the dark theme, the group names within the group editor are currently displayed with black text on white background. How about them being displayed as white text with transparent background, if the dark theme is used?
  15. pStyl3

    [RELz] LOOT - Load Order Optimisation Tool

    I would suggest to decrease the white space between "Add a new group" and "Group name", as well as "Group name" and the horizontal line beneath "Group name". That way it would be consistent with other such textboxes. Maybe also increase the distance between "View Documentation" and "Add a new group" a bit. Furthermore, how about putting the line beneath "Group name" on top of the bottom horizontal line of that rectangle? That way there wouldn't be an unused empty space at the bottom of the rectangle, yet the blue highlighting of the line beneath "Group name" would be 'functional'. Regarding the rewritten article on groups, I think it's mostly fine. I think it would be great to also mention that Ctrl + Left Mouseclick opens a rectangle that can select multiple groups at once. I'm not so sure about the first example given under the "Cycle Avoidance" heading. The explanation of that example seems to be off.

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