Arthmoor

Administrators
  • Content count

    8302
  • Joined

  • Last visited

4 Followers

About Arthmoor

  • Rank
    Horkerborn
  • Birthday 04/06/71

Contact Methods

  • Website URL
    https://www.iguanadons.net/

Profile Information

  • Gender
    Male
  • Location
    United Socialist States of America
  • Interests
    Programming, Modding, Gaming, Forums, XHTML/CSS, Astronomy, Movies, Politics, Conservative Values, US Sovereignty

Recent Profile Visitors

4862 profile views
  1. Could I ask a favor? This commit: https://github.com/TES5Edit/TES5Edit/commit/2fe076ae03b8576f94b48285a0bc24ccea3faabc Can we get that reversed please? I find being able to load a single mod to generate selective LOD for its quads to be a highly useful feature and have been juggling a crude workaround to get past it.
  2. Good on May for following through on the vote. I think in the end history will prove this decision correct. Yes, it'll hurt in the short term, but long term I have little doubt it'll be fine.
  3. Just want to point out that the reason API issues didn't come up in Skyrim is because we never had to change the number of arguments on any functions we edited. There were always other solutions. FO4 makes this considerably more difficult to avoid since there's so much involved in the Workshop system that's intertwined with itself.
  4. Version 3.0.3 Facegen files for Froa were missing from the archive. The sleeved version of the Stormcloak curiass has been fixed to reduce clipping when an NPC wearing it sits down. (Bug #19738)
  5. Version 2.0.5 Facegen files for Froa were missing from the archive. The sleeved version of the Stormcloak curiass has been fixed to reduce clipping when an NPC wearing it sits down. (Bug #19738)
  6. You might have thought to mention that, just saying
  7. Sadly that seems to be a general trend in all things gaming these days. A few minutes spent could save hundreds of people the frustration, but they just don't want to spend those few minutes, so bugs persist. It's even worse when we simply can't reproduce it because we don't know what might have happened along the way to cause it.
  8. http://www.elderscrollsonline.com/en-us/news/post/2017/03/21/celebrate-the-jesters-festival Heh, looks like fun
  9. The timing is no coincidence btw. April 17 is when IPB 3 officially dies, so they obviously plan to be completely off of it when that happens.
  10. Well I guess the data miners will love it
  11. I think a lot of folks would be happy to see a fresh take on a program to edit nifs with. So all we can do is hope that happens some day
  12. @zilav It looks to me like that COCT field for Terminals should actually be a form ID field since that drop down menu in the CK will not let you specify more than one holotape. So "counting" them doesn't seem right. @MadCat221 What does that COCT field look like with a tape set?
  13. Since Ashley said she got it on XB1 without any mods installed we're going to assume this is some kind of unrelated issue in vanilla that has nothing to do with the color mismatch fix we did. We'll fix it if we can but obviously we can't make any promises.
  14. Version 2.0.1 Smelting an Ancient Nord Bow or a Honed Ancient Nord Bow is not supposed to provide Dwarven ingots. They should be steel.
  15. Version 1.2.4 Smelting an Ancient Nord Bow or a Honed Ancient Nord Bow is not supposed to provide Dwarven ingots. They should be steel.