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Leonardo

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About Leonardo

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    Reborn Old Timer

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    Somewhere...

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  1. Leonardo

    AFKTrack Update - Timezones

    I just login and couldn't find the correct timezone and I usually have GMT +1 Copenhagen, Stockholm. Although, the GMT +1 timezone was there, but had a little misleading location as the GMT +1 timezone was for France/Germany/Spain. Which I think is wrong at least for France and Spain since both countries are more or less South or South West of the UK. Also, I haven't seen any site that uses GMT instead of UK for a timezone.
  2. Leonardo

    [WIPz] Wrye Mash

    I wonder if you are checking TAL these days or is it just AFK Mods. If you are checking TAL then this thread might interest you. I've been trying to help Darklustre about getting Wrye Mash working after the installation of Morrowind is completed on Windows 8.
  3. In a way the bug tracker use the same login as the forum at least for a registered account.
  4. Leonardo

    [WIPz] Wrye Mash

    If it matters even Melchor had them there and from what I understand Wrye never changed that and those two plugins have probably been in the Extras folder since the first version of Wrye Mash was released years ago. What I mean is to manually add those esp into the Data Files folder inside the Wrye Mash 87 Beta 2 archive on GitHub. I can do it if you want and add the archive in a post.
  5. Leonardo

    [WIPz] Wrye Mash

    @Sharlikran How goes it? Right now I'm trying to help another Morrowind player and it occured to me that the Mashed Lists.esp, essential for handling the levelled lists in Morrowind are not present in the Data Files folder in the Wrye Mash 87 Beta 2 archive. Instead the Mashed Lists.esp is stored in the Mopy\Extras folder along with another essential esp, called the NoM MiniRes.esp, and the NoM MiniRes.esp is a sort of NoMify mod as it makes ingredients from other mods available/compatible for NoM in-game. It would be useful for everyone if both the Mashed Lists.esp and the NoM MinRes.esp was stored in the Data Files folder with the other Wrye Mash related folders. I think that would reduce confusing for mod users who are using Wrye Mash.
  6. Leonardo

    [RELz] Skyrim Map Markers

    After five months I decided to ask a question to the people who are using my mod. Has anyone discover new locations that doesn't have a map marker yet? The reason I ask is because I dunno if there is new locations to be found and that makes an update to the 1.9 version unlikely to happen in the future. Unless, I get a report about a recently found bug or similar.
  7. Leonardo

    [RELz] Alternate Start - Live Another Life

    Below is what you should be aware of.
  8. Leonardo

    Windows 10

    https://www.pandasecurity.com/mediacenter/mobile-news/windows-updates/
  9. Leonardo

    FB Alert

    Yesterday, I got this news via Panda Protection while playing one of my favorite games. https://www.pandasecurity.com/mediacenter/mobile-news/data-leak-facebook/
  10. Leonardo

    Porting Skyrim Special Edition Mods to Skyrim Classic

    Yep, what Arthmoor said it is impossible to do, because SSE is 64-bit while SLE is 32-bit hence for being separate games.
  11. I see. Well, I don't think that's possible to do what you're trying to do, so I suggest that do something else like finish a quest or two or change worldspace e.g travel to Solstheim from Skyrim or vice versa. The point is that you do something else then go back. Also, those radiant quests is the same as for Arngeir's radiant world wall quest.
  12. First, type "sqt"then type this "setstage <quest ID> <stage #>", without quotes for both commands, console command once you know what quest ID a quest has. The "#" is a number, usually 10 to 100 or to 200, for a specific entry in the journal. http://en.uesp.net/wiki/Skyrim:Console
  13. Leonardo

    I don't understand this shit

    Sorry, Arthmoor but this guy needs to shut the fuck up. What the fuck is wrong with you? Cleaning the master files e.g Update.esm, Dawnguard.esm, Hearthfire.esm, Dragonborn.esm in xEdit (TES5Edit for SLE or SSEEdit for SSE) needs to be done, because some of those edits will cause issues in-game. That's required if one wants to play a game with less bugs than it is without cleaning the master files. I strongly suggest that you read the thread, linked in the second post, and then politely ask a question or two about what you don't understand and the nice people will answer your question. I can assure you that will happen.
  14. Leonardo

    Feedback thread

    I don't think there is a bug for attachments in a post, instead one need to view the attachments via the drop down menu (click on your username at the top to the left and select the "My Attachements" command).
  15. Leonardo

    Bethesda.net launcher

    Me paranoid? Are you serious? Let me tell you one thing this isn't the first time it happen, in fact it had happen more than once , but this time I had enough of it. Last time it happen was the 26th of January 2018, and those two are the latest, but it had happen a couple of times in the past. I posted about it in the Feedback thread at Bethesda.net and IIRC someone told me that anyone could actually make such a "reset password request" without being an admin.

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