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About Leonardo

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  1. Is this the first step towards Python 3.x? If it is then what impact/consequence would it have for WMSA, at least Yacoby's WMSA since it's more or less independent of Python. Although, Melchor's WMSA seems a little affected to what Python version the user has installed.
  2. I wonder if IPS 4 has the same "Answered" for a thread feature as the old IPS 3.x had. Does IPS 4 have that feature? https://afkmods.iguanadons.net/index.php?/topic/4989-every-time-i-reload-a-gamesave-my-pc-always-run/&do=findComment&comment=167228
  3. I guess that you haven't cleaned the Skyrim master files. Read these threads. https://afkmods.iguanadons.net/index.php?/topic/4110-manual-cleaning-skyrim-and-skyrim-se-master-files/ https://afkmods.iguanadons.net/index.php?/topic/3676-skyrim-information-baked-into-saves/
  4. Then that save is more or less corrupt and needs to be repaired by using Hadoram's Save Game Script Cleaner tool. Which is a reliable tool, and recommended to use, and I use it without having a single issue this far and that tool have saved by game a couple of times in the past.
  5. I found what patch did that.
  6. I don't recall that, but I take your word for it. Maybe, I need to check that and even if it has do to with the map then it's a stupid setting. Also, how in earth can a setting that applies for Oblivion be sort of a permanent setting for Morrowind, NO matter what I do, despite for NOT having Oblivion installed anymore. I don't get it.
  7. I dunno how or why, but right now I have a minor issue with my PC and what happen is this after I reloaded a gamesave. My PC always run if move forward, the same way the player will have in both Oblivion and Skyrim, and at the same time the in-game map is always showing the world and not the local map. None of things happens in any of my previous games regardless what mods I use and everything started after I installed the patches in MCP. I also use MGE-XE, the latest version I think. However, I doubt that would cause a running PC by default and the map is showing the world map and not the local map in-game. So that means there must be a setting or two in the Morrowind.ini file. Does anyone know what setting is causing this issue(s), below is the current Morrowind.ini? Morrowind.ini
  8. I had just cleaned my mod from *dirty updates* while working on an update. It's a good idea to backup a mod upon exiting TES5Edit. Although, I wonder if there is an option to actually load the last existing backup next time the user launch TES5Edit, in case one would like to *remove* the latest progress instead of manually searching for the last made entries in a mod?
  9. Based on what I know about mods in SLE, you must using a mod or two in order to get that kind of an issue. I've never heard anyone who isn't using mods to get that issue with Delphine in the Sleeping Giant. EDIT: Or you had used a mod but uninstall it then played on with the same gamesave, which are not recommended to do in both SLE and SSE due to Papyrus.
  10. What mods are you using?
  11. Thanks for posting a link to that KB-article. You know, your posted link reminded me to read more carefully now than I first did and why I didn't get it at that time was, because I was frustrated, irritated and a bit tired too to do something I couldn't do without following the instructions. Thanks again, I really appreciated it. Also, I find this interesting.
  12. After a while I figure it out myself, but thanks anyway. I should have been more specific about what mean in my first post. The text I marked as orange is what I want to change without making the installed games unplayble, if possible of course. G:\Bethesda Softworks\Skyrim\steamapps\common\ (both SLE and SSE are installed with this path) G:\Bethesda Softworks\Elder Scrolls\steamapps\common\ (new installation path for all three Steam games e.g Morrowind, SLE, SSE) Can I do that without risking installed games to be listed as uninstalled games in Steam? If so, how do I do that?
  13. I agree. Bethesdas doesn't seem to care about their community, espcially not now since spammers has started to appear on Bethesda.net. I've already reported 3-4 posts and I bet this spamming thing aren't going away easily not without a fight from Bethesda.
  14. wizbain

    You don't need to unpack the archive, just add the wizard.txt into the archive then test the archive. Sometimes I do that when I have WinRAR open. Thanks for sharing.