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Leonardo

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Everything posted by Leonardo

  1. Leonardo

    Feedback thread

    I see. I wonder if you have consider to install a font or two, if feasible of course.
  2. Leonardo

    Feedback thread

    I started the feedback thread on TAL, so why not have one here too instead of starting a new thread every time you want to suggest something. I just notice one thing I've REALLY missed on BSF for 2½-3½ years now and that's the manage personal notes feature in your profile. It would be awesome if the manage personal notes feature were added here too.
  3. Leonardo

    Feedback thread

    This one wants to know how to change fonts in the post editor or is that no longer an option in IPS 4.0.
  4. Leonardo

    Feedback thread

    These coins were created by La♔De♔Da♔Brigadier Graham @ TWC Forum, courtsey to him. [IMG=https://download.sovngarde.se/afCNGA.png] [IMG=https://download.sovngarde.se/kenCTe.png] [IMG=https://download.sovngarde.se/rlcFX5.png] Feel free to use these coins as smileys in your posts.
  5. Leonardo

    Skyrim Special Edition CTD problems.

    Why you're having the same issue with the outlaws, regardless what mods you are using, is exactly what Arthmoor and Hana said. Any mod that has form 44 is what every SSE mods must have, otherwise you'll always have an issue regardless what you do. Except for not removing form 44 from mods that has form 44 to begin with.
  6. Leonardo

    [RELz] ESO Skyshards

    Use my Skyrim Map Markers mod and you'll find one or two. That's cool and I think you actually did the same thing as the devs used a sound for the Nirnroots in-game. Maybe the devs also did that in Oblivion, I don't remember now as I haven't played Oblivion for a long a time. Argh, I really like the thunderstorm sound and to me it is a *bang* similar to a Concorde sounded when it was in service in the 80's. Anyway, thanks for the update mate.
  7. What the title says... Here is my loadorder and I really doubt any mod in my loadorder could add a second Dawnbreaker in the last cell there Malkoran is. Active Mod Files: Except for USSEP of course, I'm not saying that USSEP actually added a second Dawnbreaker, but that's the most logical explaination I can think of.
  8. Leonardo

    Skyrim Special Edition CTD problems.

    This is likely what's causing your issue, because form 44 is for SSE mods and I think the form 44 is also used for Fallout 4 mods. I suggest that you reinstall those mods you removed the form 44 and never touch that again.
  9. Leonardo

    Being told to leave my house

    I knew it was illegal to sleep in cities, towns and villages hence for not trying that in an owned house, but I had no idea that could trigger an issue in player's owned house due to a setting in Campfire.
  10. Leonardo

    Being told to leave my house

    No, I haven't. Why do you ask?
  11. Leonardo

    Being told to leave my house

    I find it odd since I also use Campfire and I am not having this issue. In fact I never had this issue since the first day I started to use Campfire. Maybe cleaning the master files havn't been done and in my case the Skyrim master files is cleaned by following alt's Skyrim master files cleaning guide.
  12. Leonardo

    Being told to leave my house

    There must be something else, otherwise you wouldn't have an issue. What SKSE64 mods are you using, aside from SkyUI?
  13. Leonardo

    Being told to leave my house

    I don't have an issue between the USLEEP and Chesko's Campfire, unless you use another Camping mod. But without a posted loadorder I and other people here cannot help you.
  14. I wonder what the "Validate Loaded Data" means via the File menu in the CK.
  15. It didn't worked with ez009's suggestion. Why should it worked now, I'm a bit skeptic though.
  16. So you haven't notice the Warnings window after you loaded your mod in the CK? The Warnings window will always appear after loading any mod into the CK, regardless what DLC is loaded.
  17. That doesn't hide the Warnings window in the CK. TBH, if I can't hide that damn Warnings window in the CK then I don't think I can continue working with my mod since it's too annoying. God dammit Bethesda, fix it.
  18. That make sense. I'm gonna to try that tomorrow since it's late and I need to sleep. Thanks for posting it.
  19. I need to ask. How the hell do I turn off that annoying Warnings window that pops up now and then in the CK, if I can of course? It's damn irritating and it's driving me crazy, especially when navigating in a lot of exterior cells. Which I usually do when updating my Skyrim Map Markers mod.
  20. So. I have just launched CK and looking around for a chest I wanted to use for a mod idea, but didn't find what I wanted to use instead I found two chests that I could use and they are. LargeChestNoRespawn UnownedChest Neither chest is what I'm looking for, but I guess that one of these chests would due for the time being. I also wanted to have a key for each chest and when the player gets the key a quest marker will appear on the game map without trigger a quest. Is that possible and if it is then how do I do it in the CK?
  21. Leonardo

    [RELZ] Rorikstead

    Copypasta? Is that the latest pasta dish? I thought so, but wasn't sure hence my question.
  22. Leonardo

    [RELZ] Rorikstead

    Thanks for sharing another town/village mod. I wonder what in earth has your Keld-Nar mod anything to do with the Rorikstead mod. I will test this with my Skyrim Map Markers mod since I added a map marker for the Dragon Burial nearby.
  23. I just found out that I cannot launch Wrye Mash Stand Alone (Yacoby's original WMSA) after I installed WB306 (exe version) and WMSA was working the other day, but now Windows simply refuse to run it. Both Skyrim and Morrowind are installed outside of the C:\Program Files(x86) folder and I also turn off UAC in Windows. I know something is wrong but I dunno what it is. I asked utumno if Python 2.7.10 was backwards compatible with Python 2.7.8. I tried to install Python 2.7.8 and run Sharlikran's WMSA fork of Yacoby's WMSA, but nope it doesn't work.
  24. My bad, I forgot about the current server issue GHF are having right now. Do this for all links that has this http://www.fliggerty.com/phpBB3/ in links. Hope that helps.
  25. And I really miss our discussion we had last year in the WMSA thread, but I understand you have issues in RL and I need to accept that. The correct link that I quoted is this. http://mw.modhistory.com/forum/viewtopic.php?f=53&t=3646&start=75

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