Jump to content


  • Content count

  • Joined

  • Last visited

About Supierce

  • Rank

Recent Profile Visitors

171 profile views
  1. [WIPz] TES5Edit

    It only appeared after the Fall Creators Update, in the Windows Insider Preview builds. Consider yourself lucky!
  2. [WIPz] TES5Edit

    This missing checkbox issue is fixed in the today's Windows Insider build. Microsoft didn't say much, only "We fixed an issue resulting in checkboxes being missing from certain win32 apps."
  3. Wrye Bash - All Games

    I agree with RavenMind. I doubt tt's needed with modern cards, but I also doubt that enabling it has any negative effect.
  4. [WIPz] TES5Edit

    FWIW, I've confirmed that the missing checkbox issue is a bug in the preview versions of Windows 10. Several others have reported it on the Windows Bug Tracker. It's affecting lots of things, not just Delphi. New version just released still has the same problem, so not fixed yet.
  5. Wrye Bash - All Games

    Utumno, with your new WIP, I have two similar FO4 mods, with many identical files that fail to show as conflicting under the Installers tab. Here's a .7z file that contains both mods: https://www.dropbox.com/s/wzcilx8f1obwz8t/ConflictingMods.7z?dl=0 Let me know what you need. Thank you!
  6. [WIPz] TES5Edit

    Yes, that's it.
  7. Wrye Bash - All Games

    Thumbs up with Oblivion and FO4!
  8. [WIPz] TES5Edit

    It's a good thought, but all other apps with checkboxes are fine.
  9. [WIPz] TES5Edit

    You're thinking of Windows' comctl32.dll and comctl32.ocx. Delphi uses its own controls, which usually work fine.
  10. [WIPz] TES5Edit

    We'll assume that's what it is. If I find out more, I'll let you know. If anyone else runs into this, the workaround is to use the right-click\SelectNone option, and then double-click the mod you want to open. Exiting, you can just Select All to save everything you've editied, or Select None and then double-click the mod you want to save. The same technique works for selecting worldspaces with LODGen.
  11. [WIPz] TES5Edit

    That's because I'm running at 1920x1080. I wondered about the same thing and tried various scaling options, but nothing helped. Also, xEdit has worked on this same computer, with the same resolution and scaling, for months. The boxes only disappeared a couple of days ago. I'm running the fast-ring preview of the Windows 10 Spring Update and wonder if that's the cause. I hate to go through the hassle of reverting to the release version just to find out, but it does make me curious. Anyway, thank you for your help!
  12. [WIPz] TES5Edit

    Yes, same result. I know this isn't an xEdit peroblem, but if I knew what library xEdit uses to generate those boxes, maybe I can figure out what's messed up on my end. (xEdit is the only place I'm seeing this.) I can't run LODGen either, since the worldspace selection panel is missing the same checkboxes. I reinstalled all of my Visual C++ runtimes, thinking it might be one of those, also ruled out display driver. It's a mystery.
  13. [WIPz] TES5Edit

    Guys, what would cause the checkboxes to go missing on xEdit startup and exit? Here's an example: https://www.dropbox.com/s/mt0qie0d1dys4qk/Missing Checkboxes.png?dl=0 This is on Windows 10 and it happens with both Oblivion and Fallout 4. I'm guessing a missing windows library or sometning? I'm using the most recent build from the first post here, which didn't have this problem until recently.
  14. Wrye Bash - All Games

    Sorry to have wasted bandwidth, guys. BOSS correctly identified the problem as a corrupt Bashed Patch. EDIT: Well, that allowed WB to load Obivion, but clicking on the Installers tab now fails with this traceback: EDIT 2: NVM again. Deleting the contents of that folder and letting WB scan everything again fixed the problem. I appear to have gremlins.
  15. Wrye Bash - All Games

    Utumno, the latest WIP works fine with FO4, but when I try to open it for Oblivion, I get the following traceback:

Support us on Patreon!