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See all updates by Sigurð Stormhanð
When you import into Blender and Blender's like "nope", and you realise you've cludged this mesh together so much you have about 170 bogus nodes from all the importing, exporting and chopping about.
...You don't clean the mesh up in NIFSkope after an export? I never assume a nif is game-ready right out of the exporter.
Yes, I do. However, in this case I've been making a tilesset which has involved a lot of import/export prior to any game testing.