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Found 7 results

  1. Hello there! Please excuse me for posting my issue like this, but it seems I'm unable to submit it on the bug tracker page. Having designed another character and his appearance on a new save for a little lore-friendly WIP quest mod of mine in an early stage, I geared him up with what I imagined him to use. The end result was a glass armour, steel gaunlets and boots and a sharp elven battleaxe: An Altmer tank. Unfortunately, this combination led to him having gaps of void between his upper and lower arms with the steel plate gaunlets, his knees and calves with steel plate boots are fine, though. I'm playing on PC and got the latest version of USLEEP / USSEP installed, properly reinstalled in order to make sure all its fixes would overwrite everything, too. I also went through the patch's changelog and tried to find the issue listed there, but it wasn't. So I went ahead to report this unaesthetic problem here. Take a look. Sorry in advance if this bug is indeed fixed already and the issue is on my end. I came here with only the best intentions.
  2. Hello there! Please excuse me for posting my issue like this, but it seems I'm unable to submit it on the bug tracker page. While doing some high-toned investigations anyways, my tank Altmer character accidentally discovered that cabbage apparently can't help but bleed and sound like wounded flesh at his sharp elven battleaxe's stroke. He determined that the same phenomenon applies to the lesser strength of other weapons or even his fists as well. I'm playing on PC and got the latest version of USLEEP / USSEP installed, properly reinstalled in order to make sure all its fixes would overwrite everything, too. I also went through the patch's changelog and tried to find the issue listed there, but it wasn't. So I went ahead to report this mysterious fact here. Take a look. Sorry in advance if this bug is indeed fixed already and the issue is on my end. I came here with only the best intentions.
  3. Unofficial Skyrim Legendary Edition Patch Version: 3.0.14 By the Unofficial Patch Project Team Download it from AFK Mods Download it from Steam Workshop Download it from Skyrim Nexus Download it from TES Alliance Download it from The Assimilation Lab Requires Skyrim version 1.9.32.0.8 or greater. Requires Official Dawnguard DLC. Requires Official Hearthfire DLC. Requires Official Dragonborn DLC. USLEEP Discussion Forum on AFK Mods This mod is an effort to fix the vast amount of bugs currently existing in Skyrim and its 3 official DLCs. If you're experiencing a bug with Skyrim or one of the DLCs, please report the bug to us in as much detail as possible on the USLEEP bugtracker. Please use search to ensure that you aren't submitting something that is already there. Please also confirm that the bug you are reporting happens with no mods other than the unofficial patches installed. A lot of Skyrim bugs are actually the result of other mods doing things they're not supposed to. Thank you and we hope you have a better Skyrim experience! (Note that all fixes are retroactive unless otherwise noted) Frequently Asked Questions - BUGS Frequently Asked Questions - About the Project Mods Made Obsolete by Unofficial Patches Bug Fixes Recommended in Addition to the Unofficial Patches USLEEP Fixes When persuading or intimidating the Valtheim Towers bandit, they were going hostile immediately after doing so. They should have been on a 60 second timer, but that got ignored due to forgetting to take out the stage advancement in the dialogue. (Bug #24740) The Falmer shield should not have been given the ArmorHeavy keyword since no other shields use these and it interferes with the use of the Mage Armor perk. This partially reverts fixes for Bug #22958. A previous fix done for the Angarvunde dungeon ended up making it impossible to loot the key if you killed Medresi Dren prior to when she'd normally give it to you. (Bug #24797) [NR] Frostbite Staff was set to use the wrong type for the slow effect when it was fixed in a previous patch version. (Bug #25196) The enchantments governing the Pale Blade had once been fixed to provide an extra stamina effect to satisfy the double stamina damage. However this was incorrect because the standard frost damage effect already has a second AV weight of 2 which doubles that damage. Thus the blade was incorrectly delivering 3x stamina damage. This reverts Bug #10179. (Bug #25291) Cleaned with xEdit 4.0.1 to remove additional ITMs that were not visible previously. The complete changelog is available here.
  4. Version 3.0.14

    16192 downloads

    A comprehensive bugfixing mod for The Elder Scrolls V: Skyrim - Legendary Edition. The goal of the Unofficial Skyrim Legendary Edition Patch (aka USLEEP) is to eventually fix every bug with Skyrim and its 3 DLCs not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package. Warning: Only use the Unofficial Skyrim Legendary Edition Patch with the latest release version of Skyrim patched through Steam! Using it on an older version may cause bugs or things not to be fixed that were advertised as such! It will of course be updated to match each official update, including having fixes removed that are included in official updates. See the full changelog for details.
  5. longpinkytoes

    get the patch, he says...

    it's easy, he says... the bottom one skips to fail instantly, the top one doesn't even want to hear it... i need one big egg timer hourglass that lasts 3 hours... yay...! it worked...! plot twist. :skull:
  6. TheyCallMe_Mustard

    Karliah Glitch, Thieves Guild

    I'm trying to complete the thieves guild quest for one of my characters, I'm at the part where we are going to be initiated as a nightingale but Karliah keeps walking away in the wrong direction when we get up the gate, i downloaded the unofficial skyrim patch for the legendary edition but it still didn't fix the issue
  7. InsanePlumber

    Insane Armory - Shields

    Version 1.6

    37 downloads

    Insane Armory - Shields Description This would not be possible without NifSkope and 3ds Max Nif Plugin. Insane Armory - Shields changing "thickness" of shields by 25 or 50 percent. (depending on the options selected during installation) Does not contain any plugin (*.esp *.esm) replaces only meshes (*.nif) files. Is compatible with any modification which edits shields and replaces textures but does not change meshes. Compatibility Unofficial Skyrim Legendary Edition Patch Unofficial High Resolution Patch Dual Sheath Redux Cloaks of Skyrim Winter is Coming Installation It can be installed and uninstalled with Wrye Bash or Nexus Mod Manager at any time without any complications. Wrye Bash and Nexus Mod Manager after uninstalling restores previously replaced files. Dual Sheath Redux Users. First install Dual Sheath Redux then Insane Armory - Shields. During installation agree to replace all files. Updating Since modification contains Only Meshes it can be updated without any problems. (Remember to first uninstall older version) Uninstall Uninstal and that's it. Additional changes Fixed some meshes errors Fixed UV errors Removed some polygons that are not visible All meshes have smooth face normals Changed layout of some Meshes (Spellbreaker, Blooded Shield, Stalhrim) I tried to do everything as best I can. If you notice any mistakes, errors please let me know. Comments, suggestions, pictures appreciated. Modification is complete, and there will be no more updates. Unless, they will be found any errors or will I do some extra meshes for other modifications. Have fun. Recommended complementary modifications Insane Armory - Archery Bows and Crossbows Better Shaped Weapons - BSW by LeanWolf and masterofshadow (This modifications inspired me to create Insane Armory - Shields) My other modifications Insane Armory - Archery Bows and Crossbows Scoia'tael Bows Insane Alchemy - Potions Poisons and Others High Polygons Bottles Helm of Oreyn Bearclaw - Light Cloth Enchanting Disenchant Conan Sword Fix Change Log Credits Bethesda for creating games that can be modified. Thank you Nico coiN for allowing me to use repaired Meshes from USLEEP for Dragon Born Shield. Thank you criswolf09 for help with DSR Patch. NifSkope 2.0 by jonwd7 3ds Max Plugin 3DMAX 2016 Notepad++ 7zip

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